It’s not the complete game, but in it’s current form is simpler than Pong or Wumpus World; so it’s a better place to start learning. I’ve written it, with re-use in mind, such as the configuration classes and key rules, to be re-used in other games; although they will need refactoring first. For Invaders I’ve committed each stage of the game, as separate files, so it’s easy to see the stages for yourself.
The model classes and the 6 mains are here:
The 6 drl folders for each of the mains are here: